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Lock and load, soldier! There's a war going on and Battlefield 2 is going to drop you right into the middle of a 21st century shoot-out! The good news is that you have a team of grunts at your side to help you survive the frenzied close-quarters ...
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02-11-07 Project Reality mod for BF2 updated
06-17-06 Next BF2 patch will include new map
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Q&A about new Battlefield 2 patch
Battlefield 2 remains popular, online and in the sales charts. There's still a need for some bug fixing though, so a patch is currently under development. In a new interview with DICE we get to know what that patch will contain:
Also confirmed: helicopters won't be able to do massive damage anymore (woohoow!) due to several adjustments. The amount of missiles that can be fired will be reduced. Of course, what about the performance:
It's still unlikely to crank up the performance with 512MB of memory though.
What about new content? Can we expect some new maps or weapons to make the list in this patch, or possibly even a future patch?
Other than the addition of two new unlock weapons (for the sniper and AT), there will not be more content in the patch. There is a plan for additional content as we move forward, but patches will not be the means of delivering this new content.
Other than the addition of two new unlock weapons (for the sniper and AT), there will not be more content in the patch. There is a plan for additional content as we move forward, but patches will not be the means of delivering this new content.
Also confirmed: helicopters won't be able to do massive damage anymore (woohoow!) due to several adjustments. The amount of missiles that can be fired will be reduced. Of course, what about the performance:
Will there be any possible performance issues resolved, such as lag or performance enhancements like faster load times?
We are addressing performance issues. Whether they will be completely resolved or not is a different matter. We have found gains in the game that have yielded an improvement in frame rate. We are looking into improving lag, but I have no news on that matter as of yet. As far as load times go, if we find something that will help, we will surely include it.
We are addressing performance issues. Whether they will be completely resolved or not is a different matter. We have found gains in the game that have yielded an improvement in frame rate. We are looking into improving lag, but I have no news on that matter as of yet. As far as load times go, if we find something that will help, we will surely include it.
It's still unlikely to crank up the performance with 512MB of memory though.
In other news:





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