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Call of Duty: Modern Warfare 2
Available on :
Pc
Xbox 360
Playstation 3
Xbox 360
Playstation 3
Developed by :
Published by :
Genre :
First Person Shooter
Description
The sequel to the award winning and best-selling FPS Call of Duty 4: Modern Warfare.
Articles
27-11-09 Review for Playstation 3
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12-22-10 Activision sues EA for conspiracy
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Respawn was almost a THQ studio
It seems that EA wasn't the obvious choice to go with for Infinity Ward founders Jason West and Vince Zampella after leaving the studio.
Core Games VP Danny Bilson apparently was one agreement away from signing them (and their new studio Respawn Entertainment) up for THQ. Only problem that couldn't get solved: THQ wanted to own the IP, something West and Zampella could never agree with:
Core Games VP Danny Bilson apparently was one agreement away from signing them (and their new studio Respawn Entertainment) up for THQ. Only problem that couldn't get solved: THQ wanted to own the IP, something West and Zampella could never agree with:
“We were one deal point away from signing [Respawn],” Bilson told Wired.com Wednesday at a game preview event. “I saw [West and Zampella] recently, and they said it was that only one deal point, one that I wouldn’t cave on.”
“My responsibility to our stockholders and to my CEO and the company is to build an IP library,” Bilson said. Letting West and Zampella own the rights to their game, he said, would “open the doors for everyone else to say, ‘I wanna own it too.’”
West and Zampella have confirmed the story, saying that after their break-up with Activision - Blizzard there were multiple parties they spoke with, but keeping the IP of their next game themselves was always a dealbreaker:“My responsibility to our stockholders and to my CEO and the company is to build an IP library,” Bilson said. Letting West and Zampella own the rights to their game, he said, would “open the doors for everyone else to say, ‘I wanna own it too.’”
“It should come as no surprise that, after Activision fired us in March 2010, the other major videogame publishers contacted Jason and me about working with them,” he said in an e-mail to Wired.com. “I’ve known Danny Bilson for many years, so THQ was one of the publishers who approached us. We had serious discussions with them.
“As for the IP ownership, frankly, after what we’d just been through with Activision, owning the IP we were going to create was important to us. Unfortunately, THQ did not want to agree to that,”
“As for the IP ownership, frankly, after what we’d just been through with Activision, owning the IP we were going to create was important to us. Unfortunately, THQ did not want to agree to that,”
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