U-Games
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Game Details
Description
Taking the role of the U-boat commander, players will seek their enemy with sonar and periscope, attack the enemy with torpedoes, destroy them with the deck gun, or command their crew to do the job. The all-new 3D engine features impressively ...
Latest news
04-06-05 Local Silent Hunter 3 v1.2 patches
03-03-05 Silent Hunter 3 gets gold jacket
07-07-04 Silent Hunter 3 delayed
01-16-04 Silent Hunter 3 coming up
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News
Silent Hunter 3 delayed
Fans of naval simulations will have to wait a little longer for Silent Hunter 3 as news on the official site is that the game has been pushed back
Dear all,
After several weeks of debate, we have decided to put more efforts into the development of dynamic campaigns. The feedback received from the community played an important role in this decision. Of course, this will affect the development planning and we are now expecting to release the game in Q1 2005.
For the SH3 dev team it's a great opportunity to improve the game and even add some new features that were not considered mainly because of time constraints.
We never answered until now your main question: "Will SH3 have a Dynamic Campaign?" The main reason was that it is very hard to define in our opinion what this means. Certainly, everybody (in the submarine simulation community ;) has a list of "must-haves" that can define a dynamic campaign. It would have been possible to match some definitions by September but certainly not the large majority.
To be more explicit, some of you consider that SH1 has a Dynamic Campaign. Others that CAOD has THE ONLY Dynamic Campaign. From this point of view we can tell you now that SH3 campaign will contain all the features included in those reference titles and many others inspired by your suggestions.
And yes, next time someone develops a naval simulation title we hope they will be asked to have a Dynamic Campaign like in SH3.
Thank you,
The Silent Hunter III Dev Team
Well, that's that. They're adding new stuff and therefore the game has been delayed. As good a reason as any...After several weeks of debate, we have decided to put more efforts into the development of dynamic campaigns. The feedback received from the community played an important role in this decision. Of course, this will affect the development planning and we are now expecting to release the game in Q1 2005.
For the SH3 dev team it's a great opportunity to improve the game and even add some new features that were not considered mainly because of time constraints.
We never answered until now your main question: "Will SH3 have a Dynamic Campaign?" The main reason was that it is very hard to define in our opinion what this means. Certainly, everybody (in the submarine simulation community ;) has a list of "must-haves" that can define a dynamic campaign. It would have been possible to match some definitions by September but certainly not the large majority.
To be more explicit, some of you consider that SH1 has a Dynamic Campaign. Others that CAOD has THE ONLY Dynamic Campaign. From this point of view we can tell you now that SH3 campaign will contain all the features included in those reference titles and many others inspired by your suggestions.
And yes, next time someone develops a naval simulation title we hope they will be asked to have a Dynamic Campaign like in SH3.
Thank you,
The Silent Hunter III Dev Team
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