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Players start by choosing from a variety of more than 350 building types, each of which allows them to combine, connect and re-arrange structures freely. Players can challenge authority and experiment with what happens when citizens flagrantly ...
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01-23-04 SimCity 5 in development ?
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SimCity Societies developed by Tilted Mill
C&VG gathered some intel on SimCity Societies pka SimCity 5.
They discovered that the developer of this game won't be Maxis nor an in-house EA studio but Tilted Mill Entertainment, you know, the ex-Impressions folks with titles as the Caesar-series and Children of the Nile on their cv's.
As it was revealed some time ago, this new SimCity game won't be a traditional sequel but a unique approach to the franchise. In response to a couple of furious fans Tilted Mill's Chris Beatrice responded on the official Tilted Mill boards:
According to GFW magazine SimCity Societies will be out this Winter. They also have some of the first screenshots.
They discovered that the developer of this game won't be Maxis nor an in-house EA studio but Tilted Mill Entertainment, you know, the ex-Impressions folks with titles as the Caesar-series and Children of the Nile on their cv's.
As it was revealed some time ago, this new SimCity game won't be a traditional sequel but a unique approach to the franchise. In response to a couple of furious fans Tilted Mill's Chris Beatrice responded on the official Tilted Mill boards:
All,
Given the somewhat heated nature of this thread, and the hazards of misinformation, I thought it would be a good idea for me to drop in and say a few things. First let me say, as always, thank you so much for the attention and diligence so many of you show toward TMill and our projects.
When the new SC comes out we'll obviously leave it to you to decide whether you love it, hate it... or fall somewhere in between, or whether you even choose to play it at all. I hope you do try it, and I really hope that you do not pass judgment based on the title or some preliminary speculation on some web site.
However, I do not want to mislead anyone: This SC is not a realistic urban simulation, which I understand, to many, represents the heart of what SC is. No one is blind to that. And if you're just completely turned off, even angered by the mere notion of any game called "SimCity" that is not a detailed, realistic urban simulator, I absolutely understand that viewpoint, and absolutely respect it. Passionate fans like you are the lifeblood of the gaming industry, and that is one reason why TMill provides what I think is a great outlet for this type of discussion and even complaint. But please keep in mind the irony in that - we are just a lowly developer after all.
I do want to say, though (with no insult intended to die hard SC fans) that we are absolutely thrilled to be a part of this venerable series, are extremely proud of what we have put together, and make no apologies about what we have managed to create. And while our past experiences (including contributions from many of you) certainly inform all our ongoing efforts, this SC is its own unique creation.
Lastly, for CotN and Caesar fans, rest assured that we have NOT abandoned either the CotN series nor the Caesar series.
-Chris
Given the somewhat heated nature of this thread, and the hazards of misinformation, I thought it would be a good idea for me to drop in and say a few things. First let me say, as always, thank you so much for the attention and diligence so many of you show toward TMill and our projects.
When the new SC comes out we'll obviously leave it to you to decide whether you love it, hate it... or fall somewhere in between, or whether you even choose to play it at all. I hope you do try it, and I really hope that you do not pass judgment based on the title or some preliminary speculation on some web site.
However, I do not want to mislead anyone: This SC is not a realistic urban simulation, which I understand, to many, represents the heart of what SC is. No one is blind to that. And if you're just completely turned off, even angered by the mere notion of any game called "SimCity" that is not a detailed, realistic urban simulator, I absolutely understand that viewpoint, and absolutely respect it. Passionate fans like you are the lifeblood of the gaming industry, and that is one reason why TMill provides what I think is a great outlet for this type of discussion and even complaint. But please keep in mind the irony in that - we are just a lowly developer after all.
I do want to say, though (with no insult intended to die hard SC fans) that we are absolutely thrilled to be a part of this venerable series, are extremely proud of what we have put together, and make no apologies about what we have managed to create. And while our past experiences (including contributions from many of you) certainly inform all our ongoing efforts, this SC is its own unique creation.
Lastly, for CotN and Caesar fans, rest assured that we have NOT abandoned either the CotN series nor the Caesar series.
-Chris
According to GFW magazine SimCity Societies will be out this Winter. They also have some of the first screenshots.
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