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Game Details
Planetside 2
Available on :
Pc
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Genre :
Massively Multiplayer Online Game
Description
PlanetSide 2 is a Massively Multiplayer first person shooter that delivers truly epic, massive combat on a scale never before seen in stunning, breathtaking detail. Battles take place not between dozens of troops, but thousands; with air and ...
Latest news
03-07-12 New footage for Planetside 2
12-23-11 Planetside 2 details three empires
11-14-11 Check out a Planetside 2 model
07-08-11 Planetside 2 official
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News
Sony: 'Planetside Next will have unseen battle scale'
Posted on Tuesday, 13 October 2009 by daffeh, source: John Smedley's blog
In a blogpost (Thanks Planetside-Universe) John Smedley, Sony Online Entertainment president decided to talk about the upcoming yet very vaguely defined MMO FPS Planetside Next.
Not only does he share some information on the game, no, he is really up there taunting us with awesomeness we've all been waiting for in this type of game.
Not only does he share some information on the game, no, he is really up there taunting us with awesomeness we've all been waiting for in this type of game.
"Massive battles on a scale no other FPS will touch. None of this 64 player stuff. REALLY MASSIVE. With much better organization, and a tight focus on making sure the action is always going on, with awesome graphics."
In addition to that, he also admitted that the whole Sanctuary thing in the game was slowing down gameplay and that they went the wrong direction with the Core Combat addon.Planetside had a lot of really great things about it, but it also had some frustrating things. The whole Sanctuary concept is something that slowed things down too much. We also didn't get people back into the action quickly enough.
With respect to Core Combat, I completely agree. It was the wrong direction. At that time we were dealing with a new game and we thought we had the direction right. In hindsight, we didn't at all.
Great news, I really liked the premise of Planetside (and the graphics) but the game was really slow and painful at times. I hope they get it right this time.With respect to Core Combat, I completely agree. It was the wrong direction. At that time we were dealing with a new game and we thought we had the direction right. In hindsight, we didn't at all.
In other news:





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