U-Games
Game Details
Everquest II
Available on :
Pc
Developed by :
Published by :
Genre :
Massively Multiplayer Online Role Playing Game
Description
EverQuest II features breathtaking graphics and a vast, beautiful game world to explore. The massively multiplayer online role-playing game (MMORPG) sets new standards in graphical realism as players are immersed in the game's powerful epic ...
Articles
27-01-05 Review for Pc
Latest news
11-10-07 Everquest 2 becomes 4 years old
04-08-05 Everquest 2 cheaters banned by Sony
03-04-05 Everquest II with extra cheese
01-27-05 Everquest 2 review
06-27-04 Everquest II trailer
05-31-04 Everquest II screenshots
05-21-04 Everquest 2 Intro Movie released
05-04-04 Everquest 2 beta signup
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News
Sony earns a buck with EQ2
That Sony is making money with Everquest 2 probably isn't much of a surprise, but the fact that they aren't doing it only due to the monthly subscription is. The new virtual marketplace where gamers can buy in-game stuff has made them $180.000 in the first 30 days of it being operational.
And this while Sony has in the past always tried to prevent people from paying real world money for in-game stuff!!! Guess it all comes down to the fact that if they can earn some cash themselves, their principles aren't that high...
According to Kramer, the average Station Exchange participant spent more than $70 during the system's first 30 days, and to one observer, that number is the most impressive to come out of the experiment.
Sony takes a 10 percent commission from each sale, and charges a $1 listing fee for currency or other items and a $10 listing fee for characters, according to Kramer. But he wouldn't say how much money Sony is making overall with the new service.
"If you think about it, if you had an industry with 5 million active people (as there are in online games), and they spent $70 a person per month, that would be a $4 billion-a-year industry," said Ed Castronova, an expert on the economies of MMOs and a professor of telecommunications at the University of Indiana.
Sony takes a 10 percent commission from each sale, and charges a $1 listing fee for currency or other items and a $10 listing fee for characters, according to Kramer. But he wouldn't say how much money Sony is making overall with the new service.
"If you think about it, if you had an industry with 5 million active people (as there are in online games), and they spent $70 a person per month, that would be a $4 billion-a-year industry," said Ed Castronova, an expert on the economies of MMOs and a professor of telecommunications at the University of Indiana.
And this while Sony has in the past always tried to prevent people from paying real world money for in-game stuff!!! Guess it all comes down to the fact that if they can earn some cash themselves, their principles aren't that high...
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