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Game Details
Star Trek Online
Available on :
Pc
Developed by :
Published by :
Genre :
Massively Multiplayer Online Game
Description
Powered by the Cryptic Engine, Star Trek® Online will be developed for both console and PC formats. With customizable ships and characters from the Klingon Empire and United Federation of Planets, ground, space and shipboard gameplay and unique ...
Articles
29-01-10 Preview for Pc
Latest news
09-07-11 Star Trek Online goes F2P
05-31-11 Star Trek Online dev picked up
02-25-10 Star Trek Online unveils new content
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News
Star Trek Online doing better than expected
Posted on Tuesday, 19 January 2010 by Speed, source: Star Trek Online
Cryptic Studios updated the official site for Star Trek Online with word that they've been overwhelmed with the success of the open beta.
Reality has exceeded even our wildest expectations. We looked at numbers from Closed Beta, numbers from games we've worked on in the past, and some numbers that float around the games industry. Based on those numbers, we predicted that about 65% of the keys we generated would eventually turn into active players (some keys never get delivered, others are lost in spam boxes, some are never redeemed, etc.). And, we predicted about 1/6 of those redeemed keys would turn into players that game at the same time. It's what we call our concurrent users or CCU, for short.
The actual numbers crushed our predictions.
So, we tore apart our logs and began doing a lot of extra optimization work even while we stumbled upon some truly bizarre crashes that can only appear with this sort of load. The result? The shard has been steadily improving over the first few days of Open Beta. Given the hardware we're adding and a couple more fixes we have in the pipe, shard performance and stability should continue to improve over the coming week.
Eventhough plenty of people have been complaining that it's extremely difficult to get on the servers (or even to download the beta), I think this is good news for the game. If Cryptic gets their act together and manages to get things straightened out, this may very well be some real competition to that other sci-fi MMO, EVE Online. The actual numbers crushed our predictions.
So, we tore apart our logs and began doing a lot of extra optimization work even while we stumbled upon some truly bizarre crashes that can only appear with this sort of load. The result? The shard has been steadily improving over the first few days of Open Beta. Given the hardware we're adding and a couple more fixes we have in the pipe, shard performance and stability should continue to improve over the coming week.
In other news:





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