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Game Details
Homefront
Available on :
Pc
Xbox 360
Playstation 3
Xbox 360
Playstation 3
Developed by :
Published by :
Genre :
First Person Shooter
Description
The year is 2027. The world has suffered a decade-long energy crisis, and economies have crumbled. Reduced to a mere shadow of the super power it once was, the United States became the target of a North Korean takeover. American malls, suburbs ...
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06-28-11 Votypka moves from Kaos to Red Storm
05-18-11 THQ: We're one of the big boys!
05-04-11 THQ reports massive losses
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News
THQ: We're one of the big boys!
Posted on Wednesday, 18 May 2011 by Speed, source: IndustryGamers
THQ CEO Brian Farrell has said in a new interview that he sees his company as one of the big boys in the gaming industry. Yup, in line with giants like Electronic Arts or Activision-Blizzard.
"We certainly think of ourselves as one of the big ones,"
"We had the top selling game in March with Homefront. ...There was a time, 'Oh my gosh, THQ! You’re launching Homefront in March. It’s so crowded. You’ve got Crisis, you’ve got dadadadada...' We were number one. We crushed the competition here and in the U.K. and in other markets that we track. So our goal is to have great products, pick our spots, where we can compete and win. We talked about how we’re going to do that with Saints Row: The Third later this year. So it’s picking your spots, having great games from great creators, and it’s not about numbers of products - it’s about bringing great products to market, marketing them as we did with Homefront and as we intend to do with the rest of these games. So when we can compete, we win,"
For reference, Activision has a market cap of $12.93 billion while EA has $7.73 billion. In comparison, THQ represents a market cap of $279.3 million. So if you look purely at numbers, THQ isn't there yet. With titles like Homefront, however, they do have potential."We had the top selling game in March with Homefront. ...There was a time, 'Oh my gosh, THQ! You’re launching Homefront in March. It’s so crowded. You’ve got Crisis, you’ve got dadadadada...' We were number one. We crushed the competition here and in the U.K. and in other markets that we track. So our goal is to have great products, pick our spots, where we can compete and win. We talked about how we’re going to do that with Saints Row: The Third later this year. So it’s picking your spots, having great games from great creators, and it’s not about numbers of products - it’s about bringing great products to market, marketing them as we did with Homefront and as we intend to do with the rest of these games. So when we can compete, we win,"
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