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Description
Your goal is to lead a handful of peasants to establish a small haven in the wild backcountry of a fantasy kingdom. You must also carefully select members of your village to put down their ploughs, leave their comfortable homes, taking whatever ...
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Tilted Mill announces PC RPG/Sim Hinterland
Posted on Saturday, 12 July 2008 by Ryuken, source: Tilted Mill
Tilted Mill Entertainment (Caesar IV, Children of the Nile, SimCity Societies) have teased their fans during the past week to reveal their new (and first independent) title called Hinterland.
It's going to be a fantasy RPG/Sim which seems to take a few cues from Majesty but Hinterland will clearly offer an extensive citybuilding part as well.
Hinterland will be released via digital distribution this Summer(!) at a price of $20.
It's going to be a fantasy RPG/Sim which seems to take a few cues from Majesty but Hinterland will clearly offer an extensive citybuilding part as well.
Loot, level and build with fast paced RPG combat and strategic base building!
Your goal is to lead a handful of peasants to establish a small haven in the wild backcountry of a fantasy kingdom. You must also carefully select members of your village to put down their ploughs, leave their comfortable homes, taking whatever weapon they may have at hand, to join you on expeditions of exploration and conquest in the surrounding lands. There you’ll encounter the characters and creatures of myth and folklore, and find much needed resources to expand your village. Should your forays meet with success, fame, fortune and prosperity await. But you must take care, for even the loss of a lowly farmer can spell disaster when harvest time comes.
Can you build a vibrant settlement, lead your people to prosperity, and tame the wild Hinterland?
Features
* Fantasy role-playing and character development
* Party-based tactical combat, including item use
* Base building, including building upgrades
* Innovative combat stat leveling system
* Random world generation for maximum replay
* Folklore / fantasy setting
* Intimate scale
Check out more details (like a developer diary) and some nice artwork on the official site, Fidgit has a Q&A article about the game as well.Your goal is to lead a handful of peasants to establish a small haven in the wild backcountry of a fantasy kingdom. You must also carefully select members of your village to put down their ploughs, leave their comfortable homes, taking whatever weapon they may have at hand, to join you on expeditions of exploration and conquest in the surrounding lands. There you’ll encounter the characters and creatures of myth and folklore, and find much needed resources to expand your village. Should your forays meet with success, fame, fortune and prosperity await. But you must take care, for even the loss of a lowly farmer can spell disaster when harvest time comes.
Can you build a vibrant settlement, lead your people to prosperity, and tame the wild Hinterland?
Features
* Fantasy role-playing and character development
* Party-based tactical combat, including item use
* Base building, including building upgrades
* Innovative combat stat leveling system
* Random world generation for maximum replay
* Folklore / fantasy setting
* Intimate scale
Hinterland will be released via digital distribution this Summer(!) at a price of $20.
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