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Tim Gerritsen on Blair Witch 2
SharkyGames spoke with Human Head's head Honcho Tim Gerritsen about Blair Witch Project: The Legend of Coffin Rock[BLOCK]Tim: We really had little time to do the game, so we had no time to really do much to the engine. We made some changes to the skeletal models they use, some new AI, changed the control system to be more responsive and give you a real strafe mode. Other than that, we added some cool new particle effects. We also got the lip-syncing tech from Terminal Reality, which allowed us to spice up the cinema scenes.[/BLOCK]
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