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Tons of Nintendo DS-news + screens
Nintendo gave away a lot of official information about their new handheld, the Nintendo DS. First of all, an official releasedate has been set. The USA will get the machine on 21st November 2004 and Japan 2nd December 2004, that's the first time in history Nintendo releases hardware first outside Japan. This is because of the important holidays in the USA.
For a price of $149.99, you'll get a NDS with the chat-program PictoChat (on the hardware = no cartridge needed!) and a demo of Metroid Prime Hunters, named Metroid Prime Hunters: First Hunt. We also have a screen of that one, and you can see the detail is much higher than in the E3 version and Nintendo changed the two screens in place. They did this because there were some complaints about it. There are some rumours though that it's possible to change this in the options menu.
Nintendo also revealed the final official specs of the system, along with some new screens and the boxshot.
We also get to know that we no longer have to deal with annoying password systems, since RAM-memory is standard on the NDS-cardridges, unlike the GBA ones, where the developers had to pay extra money to buy RAM-memory. The standard is 4 kilobit RAM, but there are cardridges with up to 512 kilobit RAM, but it's possible they will be more expensive.
For a price of $149.99, you'll get a NDS with the chat-program PictoChat (on the hardware = no cartridge needed!) and a demo of Metroid Prime Hunters, named Metroid Prime Hunters: First Hunt. We also have a screen of that one, and you can see the detail is much higher than in the E3 version and Nintendo changed the two screens in place. They did this because there were some complaints about it. There are some rumours though that it's possible to change this in the options menu.
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Nintendo also revealed the final official specs of the system, along with some new screens and the boxshot.
Launch Date and MSRP:
Nov. 21, 2004, in North America ($149.99)
Dec. 2, 2004, in Japan (¥15,000)
Q1 2005 in Europe and Australia
Size (when closed): 148.7 millimeters (5.85 inches) wide, 84.7 millimeters (3.33 inches) long, 28.9 millimeters (1.13 inches) tall
Top Screen: A backlit, 3-inch, semitransparent reflective TFT color LCD with 256 x 192 pixel resolution and .24 mm dot pitch, capable of displaying 260,000 colors
Touch Screen: Same specs as top screen, but with a transparent analog touch screen
Wireless Communication: IEEE 802.11 and Nintendo's proprietary format; wireless range is 30 to 100 feet, depending on circumstances; multiple users can play multiplayer games using just one DS Game Card
Controls: Touch screen, embedded microphone for voice recognition, A/B/X/Y face buttons, plus control pad, L/R shoulder buttons, Start and Select buttons
Input/Output: Ports for both Nintendo DS Game Cards and Game Boy® Advance Game Paks, terminals for stereo headphones and microphone
Other features: Embedded PictoChat software that allows up to 16 users to chat at once; embedded real-time clock; date, time and alarm; touch-screen calibration
CPUs: One ARM9 and one ARM7
Sound: Stereo speakers providing virtual surround sound, depending on the software
Battery: Lithium ion battery delivering six to 10 hours of play on a four-hour charge, depending on use; power-saving sleep mode; AC adapter
Languages: English, Japanese, Spanish, French, German, Italian
Color: Silver and black
Nov. 21, 2004, in North America ($149.99)
Dec. 2, 2004, in Japan (¥15,000)
Q1 2005 in Europe and Australia
Size (when closed): 148.7 millimeters (5.85 inches) wide, 84.7 millimeters (3.33 inches) long, 28.9 millimeters (1.13 inches) tall
Top Screen: A backlit, 3-inch, semitransparent reflective TFT color LCD with 256 x 192 pixel resolution and .24 mm dot pitch, capable of displaying 260,000 colors
Touch Screen: Same specs as top screen, but with a transparent analog touch screen
Wireless Communication: IEEE 802.11 and Nintendo's proprietary format; wireless range is 30 to 100 feet, depending on circumstances; multiple users can play multiplayer games using just one DS Game Card
Controls: Touch screen, embedded microphone for voice recognition, A/B/X/Y face buttons, plus control pad, L/R shoulder buttons, Start and Select buttons
Input/Output: Ports for both Nintendo DS Game Cards and Game Boy® Advance Game Paks, terminals for stereo headphones and microphone
Other features: Embedded PictoChat software that allows up to 16 users to chat at once; embedded real-time clock; date, time and alarm; touch-screen calibration
CPUs: One ARM9 and one ARM7
Sound: Stereo speakers providing virtual surround sound, depending on the software
Battery: Lithium ion battery delivering six to 10 hours of play on a four-hour charge, depending on use; power-saving sleep mode; AC adapter
Languages: English, Japanese, Spanish, French, German, Italian
Color: Silver and black
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We also get to know that we no longer have to deal with annoying password systems, since RAM-memory is standard on the NDS-cardridges, unlike the GBA ones, where the developers had to pay extra money to buy RAM-memory. The standard is 4 kilobit RAM, but there are cardridges with up to 512 kilobit RAM, but it's possible they will be more expensive.
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