U-Games
Game Details
Description
"Unreal Tournament 2004 is the next evolution of the greatest competitive computer game ever created," said Jean-Philippe Agati, senior vice president and general manager of Atari's Los Angeles studio. "The addition of new modes, mods and maps as ...
Articles
05-04-04 Review for Pc
Latest news
12-12-05 UT2004 megapack available tomorrow
04-03-05 Red Orchestra v3.2 released
03-28-05 UCMP for UT2004 released
09-13-04 New UT 2004 retail patch local
08-06-04 Unreal Tournament 2004 patch local
06-15-04 New UT2004 Patch released, Local
05-21-04 New UT2004 Community Bonus Pack
Related Tags
Most active topics
Latest comments
Latest forum comments
News
UT2004 not compatible with 2003
When Unreal Tournament 2004 was first announced last year, they said it would be reversed compatible with the 2003 version. However, it seems that the net code has changed so much (and hopefully improved too), it will no longer work with UT2003 servers.
Let's hope this won't effect the popularity and succes of the game.
To put this into a bit more perspective - we're talking about 5 MByte worth of source code changes (and this doesn't even include new code) from UT2003 v2225 to the current UT2004 code tree... It's actually quite scary to see how much has changed. We are now at version 3053 which means we had over 800 internal builds since the last UT2003 patch thus far.
Anyone familiar with merging and backporting code will know the dependency game where one tiny feature you want to port will have a dependency on another which then will have a dependency on yet another feature and so on till you realize that to backport it you either had to rewrite it in the old codebase or literally backport everything.
[As Far As I Can Tell] Unreal -> Unreal Tournament had fewer code changes than Unreal Tournament 2003 -> Unreal Tournament 2004.
Anyone familiar with merging and backporting code will know the dependency game where one tiny feature you want to port will have a dependency on another which then will have a dependency on yet another feature and so on till you realize that to backport it you either had to rewrite it in the old codebase or literally backport everything.
[As Far As I Can Tell] Unreal -> Unreal Tournament had fewer code changes than Unreal Tournament 2003 -> Unreal Tournament 2004.
Let's hope this won't effect the popularity and succes of the game.
In other news:




0 Comment(s)