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Red Steel 2 returns with an artistic style and flair created just for Wii. Set in a desert-bound, high-tech metropolis, Red Steel 2 is a revolution in the action-fighting genre, taking full advantage of the capabilities of the Wii MotionPlus™ ...
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03-19-10 The enemies of Red Steel 2
03-04-10 Red Steel 2 shows its weapons
02-18-10 New trailer for Red Steel 2
06-02-09 E3: Red Steel 2 trailer
06-28-07 Red Steel 2 (almost) official
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Ubisoft sees no point in making realistic Wii games
Speaking with CVG, Ubisoft's Creative Director for Red Steel 2, Jason Vandenberghe , stated that there's absolutely no point in creating realistic-looking games for Wii. The reason: people will keep comparing it to the X360 or PS3 and your game will always look worse.
"Why compete with the 360? The Conduit is a great example. Talk about an incredible piece of technology. Those guys did an amazing job of modernizing the Wii engine."
"It's got to be frustrating for [Conduit dev, High Voltage]," he added. "Gamers will see the flaws, not your work. They're not going to see all the effort you put in. Any developers working on the Wii, I recommend you stylise the look because it helps. I think it looks cool anyway."
I would say the guy is quite right with his remark."It's got to be frustrating for [Conduit dev, High Voltage]," he added. "Gamers will see the flaws, not your work. They're not going to see all the effort you put in. Any developers working on the Wii, I recommend you stylise the look because it helps. I think it looks cool anyway."
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