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Fahrenheit, a spectacular interactive thriller, set in New-York, gives gamers the unique chance to play both hunter and fugitive, which in turn leads them to speak, explore, interact, fight and confront unknown dark forces. For no apparent ...
Latest news
10-26-05 Update 1.1 for Fahrenheit released
06-18-05 New Fahrenheit trailer local
05-04-05 E3 Movie: Fahrenheit
05-09-04 Fahrenheit screens
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Vivendi says thriller Fahrenheit goodbye
Publisher Vivendi has ended the collaboration with developer Quantic Dreams. At the moment Quantic is finishing Fahrenheit so it's now looking for a new publisher.
Fahrenheit will be a thriller of a game, literally. The game is located in New York and should recite the story of a fleeing killer realistically.
It's not the intention to survive a batch of monsters like in Silent Hill or Doom 3, but to escape from the NYPD and figuring out what you caused.
The game was planned for march 2005, but it will probably be delayed now. Next week there should be more information about the new publisher.
Fahrenheit will be a thriller of a game, literally. The game is located in New York and should recite the story of a fleeing killer realistically.
It's not the intention to survive a batch of monsters like in Silent Hill or Doom 3, but to escape from the NYPD and figuring out what you caused.
Fahrenheit, a spectacular interactive thriller, set in New-York, gives gamers the unique chance to play both hunter and fugitive, which in turn leads them to speak, explore, interact, fight and confront unknown dark forces.
For no apparent reason, ordinary people are randomly killing total strangers. Although there is no link between the murderers, they all seem to follow exactly the same ritual and pattern.
Lucas Kane becomes one of these murderers when he kills a stranger in the men's room of a restaurant. Finding himself in control of Lucas, the player is haunted by strange visions and the desperate need to find out what is happening to him. At the same time he must keep one step ahead of the police, especially Inspector Carla Valenti and her teammate agent Tyler Miles.
For no apparent reason, ordinary people are randomly killing total strangers. Although there is no link between the murderers, they all seem to follow exactly the same ritual and pattern.
Lucas Kane becomes one of these murderers when he kills a stranger in the men's room of a restaurant. Finding himself in control of Lucas, the player is haunted by strange visions and the desperate need to find out what is happening to him. At the same time he must keep one step ahead of the police, especially Inspector Carla Valenti and her teammate agent Tyler Miles.
The game was planned for march 2005, but it will probably be delayed now. Next week there should be more information about the new publisher.
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