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Game Details

We Love Katamari

We Love Katamari

Available on :
Playstation 2
 
Developed by :
Published by :
Genre :
Puzzle Game

Description

The King of All Cosmos grew to stardom after taking all of the Prince's katamaris and replacing the stars. His fans knew no bounds and wished to see more katamaris fill the sky. The King of All Cosmos desired to appease all of their requests and ...

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We Love Katamari !

Posted on Tuesday, 26 April 2005 by Charles, source: Fragland
1_t2
Well, Namco does at least. Today they've announced a follow-up to one of 2004's biggest surprises, the excentric game Katamari, and called it We Love Katamari. Unfortunately the first game was never released in Europe, but a big part of the American press praised the game.

Just as in the original game, players will have control over a
3_t2
clump, which attracts matter. The objective is to make your clump as big as you can. There are various objects that can be attached, ranging from tennis balls to underwater creatures and - hold on - even the Eiffel Tower. This in order to help out some guy called 'The King of All Cosmos' ... well the storyline isn't that important.

What matters is the new cooperative two-player mode, in which each player will control a part of the clump. This way, according to Namco, they'll need to communicate well and devise different strategies.

Furthermore, we've got the first six screenshots, so you can see what it's actually all about. And to round things up, here's the press release. Now bring this game to European Playstation 2s !

SANTA CLARA, Calif., (April 25, 2005) – Leading video games developer and publisher Namco Hometek Inc. announced today "We Love KatamariTM," the sequel to 2004's beloved cosmic clump-rolling game, "Katamari DamacyTM." "We Love Katamari," available exclusively for the PlayStation®2 computer entertainment system later this year, will feature the diminutive yet determined Prince, with an assortment of celestial cousins and the eccentric King of All Cosmos.

The King of All Cosmos grew to stardom after taking all of the Prince's katamaris and replacing the stars. His fans knew no bounds and wished to see more katamaris fill the sky. The King of All Cosmos desired to appease all of their requests and recruited the Prince and his cousins to help. Now they are tasked with rolling up even more clumps, each larger and more different than the one before.

In "We Love Katamari," players will find themselves in various new locations around Earth as the Prince and his cousins roll up different katamaris according to the fans' requests. "We Love Katamari" continues the series' trademark graphical style and musical excellence with an original soundtrack and hundreds of brand new items including Koi fish, angels and famous Earthly landmarks to roll up. The Prince's celestial rolling has no boundaries; as his katamari grows larger, he can roll up literally everything in his path – from underwater creatures to mountains and even the Eiffel Tower itself!

"'Katamari Damacy' was the break-out hit of 2004 garnering tremendous accolades while delivering an innovative yet intuitive style of play to gamers," said Yoshi Niki, Business Unit Director at Namco Hometek Inc. "We are hard at work on the second installment of this landmark series that will deliver a new level of originality and style that will have gamers shouting, 'We Love Katamari!'"

Players can also roll with a friend in the all-new two-player cooperative mode. With each player controlling part of the clump, they will have to devise new strategies and communicate their rolling intentions in a new level of katamari madness. Battle Mode has also returned to "We Love Katamari" in extended form with three size scopes for competitive rolling action.
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