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Game Details

ArmA: Armed Assault

ArmA: Armed Assault

Available on :
Pc
 
Developed by :
Published by :
Genre :
Tactical Shooter

Description

ArmA features a new engine with a fresh modern setting and focuses on freedom of action and immersive complex environments, blended with a unique touch of total simulation, based on a technology used to train real soldiers around the world, ...

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News

What's the status on Armed Assault?

Posted on Friday, 2 December 2005 by Ryuken, source: VoodooExtreme
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Bohemia Interactive has released a progress report on their large-scale military shooter Armed Assault (ArmA in short, so it won't be confused with America's Army), the spiritual successor to Operation Flashpoint. A publisher hasn't been found yet (and we 'guess' it probably won't be Codemasters this time) but a release should be coming in the first half of 2006.

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A couple of new screenshots were put online also, you can view them right here. They don't look that impressive but it definitely gives the impression of being a more 'open' fps in comparison to games like BF2.

As for the progress update, a near-final list of features was composed and the development team got reinforced by one of the mission lead designers of the original Operation Flashpoint:

Progress Update:

Bohemia Interactive are delighted to announce that Viktor Bocan, the lead mission designer of Operation Flashpoint and the Resistance expansion has rejoined the team to oversee the ArmA project: "When I was asked to participate in finishing the ArmA project I had absolutely no idea how far it had progressed in the past few months.
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Now it's not just an "extension" or something; the game has become a real successor to Operation Flashpoint in terms of scale, detail and possibilities". says Viktor Bocan.

Development of Armed Assault (ArmA) is progressing rapidly and Bohemia Interactive is currently looking for a publisher. Armed Assault is now planned to be released in H1 2006.

Features/Advancements/Enhancements:

Engine/Graphics
# DX9 Engine incorporating many of the latest features, including High Dynamic Range rendering
# Reworked lifelike animations.
# Fully streaming game engine allowing extremely large environments loaded with various special effects.

Environments
# Environments are richly detailed and varied.
# New huge sized battlefield (landmass exceeds that of all islands from Flashpoint & Resistance combined)
# New densely populated battlefield (approximately twice the number of objects on all previous islands combined).
# Dynamic weather and daytime simulation (including tides and star constellations)
# Ambient wildlife.

Gameplay
# Large selection of weapons and vehicles.
# Unique and proven combatant's AI.
# New island containing large cities with many different, fully accessible buildings.
# ArmA s campaign features a brand new story-line, with a modern day setting.
# Campaign s setting and events inspired by real world events, military strategies and political doctrines.
# Updated controls and command interface.

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Multiplayer
# Large, persistent battles.
# 60+ player multiplayer (plus additional AI), players can join at any time.
# Unique game modes introducing modes of play not seen in any other game.
# Cooperative game modes.

Custom content support
# Open game architecture.
# Building on top of the successful Operation Flashpoint addon and modding support.
# Built-in scenario editor.
# Versatile object/vehicle animation system.
# Many useful scripting functions.
# Mission wizards enable missions to be played with any addons.
In other news:

3 Comment(s)

Anonymous

Anonymous

Looks awsome! Want to play it lol.
Looks awsome! Want to play it lol.
Quote
Posted on 11:14, December 03rd 2005
Anonymous

Anonymous

I don't see the DX9 or HDR effects, the screenshots seems to be DX8 iterations to me.
I don't see the DX9 or HDR effects, the screenshots seems to be DX8 iterations to me.
Quote
Posted on 11:48, December 03rd 2005
Anonymous

Anonymous

Who cares? It's about the gameplay. Operation Flashpoint wasn't a pretty game also. But the gameplay is the thing that will keep people playing the game.

And this looks pretty good, if I may say so...
Who cares? It's about the gameplay. Operation Flashpoint wasn't a pretty game also. But the gameplay is the thing that will keep people playing the game. And this looks pretty good, if I may say so...
Quote
Posted on 20:07, December 05th 2005
 

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