U-Games
Game Details
World in Conflict
Available on :
Pc
Xbox 360
Xbox 360
Developed by :
Published by :
Genre :
Real Time Strategy
Description
World in Conflict presents a chillingly authentic Cold War scenario where the Berlin Wall never fell. Created by Cold War authority and best-selling author Larry Bond, the story begins in 1989 as the Soviets, fearing certain collapse, boldly ...
Articles
10-12-07 Review for Pc
Latest news
12-10-07 PC Review: World in Conflict
10-26-07 Second World in Conflict patch
10-03-07 World In Conflict gets patched up
08-21-07 World In Conflict Demo Friday
07-11-07 E3 07: World in Conflict screenshots
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News
World in Conflict CGI trailer and announcement
Massive Entertainment (Ground Control series) have officially announced their new real-time strategy game, World in Conflict. The game will be published by Sierra and will be available in the beginning of 2007.
An announcement trailer has hit the net too, you can download the high-res version (64 MB) right here. It looks like ace but it's a prerendered movie of course. The story sounds a bit like Red Alert, the graphics and gameplay anything but.
Below are the game features and Gamespot has more intel of it also.
An announcement trailer has hit the net too, you can download the high-res version (64 MB) right here. It looks like ace but it's a prerendered movie of course. The story sounds a bit like Red Alert, the graphics and gameplay anything but.
Below are the game features and Gamespot has more intel of it also.
Super-Powered Warfare: Unleash the arsenals of the great military superpowers in the gripping single-player story created by Larry Bond
Bleeding-Edge Graphics: The latest version of Massive's proprietary Masstech engine allows for a full 360 range of camera control and features advanced lighting and physics effects
Complete Destructibility As the battle rages, the world environment pays the price -- every object in the game will crumble under the force of war, including cars, buildings and forests
Deep Multiplayer Modes: Using Massive's proprietary Massgate multiplayer server system, World in Conflict will support up to 16 players for head-to-head, team-based battles
Real World Units: Players will take control of the most devastating arsenal of military weaponry ever created, including Soviet, American and NATO tanks, planes, trucks, troops and helicopters as well as nuclear weapons
Player Roles: Players will choose to play as Infantry, Armor, Support Forces, or Aerial specialists; multiplayer teams will need to master each role for maximum effectiveness
Bleeding-Edge Graphics: The latest version of Massive's proprietary Masstech engine allows for a full 360 range of camera control and features advanced lighting and physics effects
Complete Destructibility As the battle rages, the world environment pays the price -- every object in the game will crumble under the force of war, including cars, buildings and forests
Deep Multiplayer Modes: Using Massive's proprietary Massgate multiplayer server system, World in Conflict will support up to 16 players for head-to-head, team-based battles
Real World Units: Players will take control of the most devastating arsenal of military weaponry ever created, including Soviet, American and NATO tanks, planes, trucks, troops and helicopters as well as nuclear weapons
Player Roles: Players will choose to play as Infantry, Armor, Support Forces, or Aerial specialists; multiplayer teams will need to master each role for maximum effectiveness
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