U-Games
Game Details
World in Conflict
Available on :
Pc
Xbox 360
Xbox 360
Developed by :
Published by :
Genre :
Real Time Strategy
Description
World in Conflict presents a chillingly authentic Cold War scenario where the Berlin Wall never fell. Created by Cold War authority and best-selling author Larry Bond, the story begins in 1989 as the Soviets, fearing certain collapse, boldly ...
Articles
10-12-07 Review for Pc
Latest news
12-10-07 PC Review: World in Conflict
10-26-07 Second World in Conflict patch
10-03-07 World In Conflict gets patched up
08-21-07 World In Conflict Demo Friday
07-11-07 E3 07: World in Conflict screenshots
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News
World in Conflict finished
The Cold War themed RTS World in Conflict has officially gone gold.
It will be released on September 18th in the US and on September 21st in Europe. This is the lengthy feature-list:
A demo seems to be scheduled for the end of August.
It will be released on September 18th in the US and on September 21st in Europe. This is the lengthy feature-list:
• Action-Focused Gameplay: World in Conflict focuses on tactical combat to create a game that is fast and hard-hitting – much like an FPS – by removing traditional base-building and resource gathering in favor of instant warfare and by doing so, creating a new category of PC games: Action-Strategy
• Dramatic Single-Player Campaign: World in Conflict’s single player mode will offer a deep and emotional storyline created by renowned author and cold war authority, Larry Bond; players will strap on the combat boots of a young field commander featuring Hollywood voice-over talent and a thrilling personal journey through World War III
• Accessibility: World in Conflict’s FPS-like control scheme and 360-degree camera make its action-strategy gameplay exciting for hardcore strategy fans as well as accessible to fans of other genres – strategy fans will love World in Conflict. For gamers who have never played strategy before, World in Conflict is the game to try
• Deep Multiplayer With “Next-Gen” Features: World in Conflict will support up to 16 players for head-to-head and team-based battles in Domination, Tug-of-War and Assault modes; online play will feature built-in Voice-over IP (VoIP), support for clan management, competitive ladders, online tournaments, chat rooms, friends lists and more
• Real World Super-Powered Warfare: Unleash the authentic military arsenals of the great superpowers including tanks, planes, trucks, troops and helicopters from the USA, Soviet Union and NATO; as well as massive tactical attacks such as carpet bombings, long-range artillery, napalm and nuclear weapons
• Player Roles – Innovative in the strategy genre, players will choose to engage the enemy as Infantry, Armor, Support, or Air specialists; multiplayer teams will need to master each role and their cooperative elements for maximum effectiveness
• Bleeding-Edge Graphics – The latest version of Massive’s proprietary Masstech engine uses DX10 technology, with advanced lighting, particle and physics effects, and allows for a full 360-degree range of camera control
• Complete Destructibility – As the battle rages, the world environment pays the price as every object – houses, trees and more – crumble under the force of war
• Scalability: While pushing the bleeding edge, Massive’s proprietary Masstech engine also scales down to accommodate a wide range of PC specifications – if you’ve played a modern PC game within the last two years, you’ll be able to play World in Conflict
• Dramatic Single-Player Campaign: World in Conflict’s single player mode will offer a deep and emotional storyline created by renowned author and cold war authority, Larry Bond; players will strap on the combat boots of a young field commander featuring Hollywood voice-over talent and a thrilling personal journey through World War III
• Accessibility: World in Conflict’s FPS-like control scheme and 360-degree camera make its action-strategy gameplay exciting for hardcore strategy fans as well as accessible to fans of other genres – strategy fans will love World in Conflict. For gamers who have never played strategy before, World in Conflict is the game to try
• Deep Multiplayer With “Next-Gen” Features: World in Conflict will support up to 16 players for head-to-head and team-based battles in Domination, Tug-of-War and Assault modes; online play will feature built-in Voice-over IP (VoIP), support for clan management, competitive ladders, online tournaments, chat rooms, friends lists and more
• Real World Super-Powered Warfare: Unleash the authentic military arsenals of the great superpowers including tanks, planes, trucks, troops and helicopters from the USA, Soviet Union and NATO; as well as massive tactical attacks such as carpet bombings, long-range artillery, napalm and nuclear weapons
• Player Roles – Innovative in the strategy genre, players will choose to engage the enemy as Infantry, Armor, Support, or Air specialists; multiplayer teams will need to master each role and their cooperative elements for maximum effectiveness
• Bleeding-Edge Graphics – The latest version of Massive’s proprietary Masstech engine uses DX10 technology, with advanced lighting, particle and physics effects, and allows for a full 360-degree range of camera control
• Complete Destructibility – As the battle rages, the world environment pays the price as every object – houses, trees and more – crumble under the force of war
• Scalability: While pushing the bleeding edge, Massive’s proprietary Masstech engine also scales down to accommodate a wide range of PC specifications – if you’ve played a modern PC game within the last two years, you’ll be able to play World in Conflict
A demo seems to be scheduled for the end of August.
In other news:






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