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Game Details

X2: The Threat

X2: The Threat

Available on :
Pc
 
Developed by :
Published by :
Genre :
Simulation

Description

Mankind's exploration of the stars has not been without incident. It has been fraught with dangers. Conflicts have ensued across a hundred sectors of space. New races have been discovered. Treaties of commerce signed - declarations of war ...

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News

X2: The Threat international patches

Posted on Saturday, 17 July 2004 by Ryuken, source: Fragland
Here is the latest patch (v1.4) for X2: The Threat, the space trade/exploration game of Egosoft.

For Fileprovider-pages of each language version, see below:

*European v1.2/3 to v1.4 patch (12.1 MB)

*US v1.2/3 to v1.4 patch (6.4 MB)

*German v1.2/3 to v1.4 patch (12.1 MB)

Here are some of the fixes in this update:

* Artificial Life Engine: AL plugins add atmosphere and life to the X Universe.
AL settings can be changed in the Options menu. Existing plugins:
- President's End Task Force
- Race Patrol
- TP Liners
* Trading docks and Equipment docks can be bought at shipyards! You can run
them like a factory. Goods are added by moving them to the station. Note that
you can set only one price for each ware.
* The collision avoidance has been improved along with the AI in general.
* Advanced players will be able to capture and pilot Khaak ships.
* Escort ships now have smoother, more consistent speed
* Defend against massive Xenon invasions in a new BBS mission.
* Many new filters and additional information in the "Property Owned" menu, and
you can jump to the Adjust Station Parameters directly by pressing 'D'.
* Suggested minimum product selling price available in the "Adjust Station
Parameters" menu.
* Fewer notifications about enemy attacks on player property.
* Be aware of laser towers! They are much stronger and smarter now.
* Player-owned ships will not leave their homebase jump radius any longer.
In other news:

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