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Xbox 360 related posts.
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XBLA quality to rise according to Greenberg
Microsoft decided to be a little bit more specific while explaining their decision to remove all badly performing games from the Xbox Live Arcade. The main idea behind this, is to try and get developers to create better quality material!
Chief Aron Greenberg believes this will not result in choosing for safe ports (which will most likely score), but rather in the creation of new and exciting games. Also the bigger maximum-size of the games will improve the capabilities:
Games scoring a lower than 65% Metacritic, which are older than 6 months and where the download of the trial version results into the player buying the full version is under 6% will probably be kicked from the list pretty soon!
All these rules should improve the experience at the user's end. Do notice, games developed by the community with the XNA-interface will NOT have to worry about these "laws".
Chief Aron Greenberg believes this will not result in choosing for safe ports (which will most likely score), but rather in the creation of new and exciting games. Also the bigger maximum-size of the games will improve the capabilities:
"I really don't think we will see that at all, in fact many unique style games typically get stronger reviews because they stand out from the pack," Greenberg told GamesIndustry.biz.
"If anything you will see developers take more time, make use of the new additional storage space and focus on game quality now more than ever to ensure the title is well received."
"If anything you will see developers take more time, make use of the new additional storage space and focus on game quality now more than ever to ensure the title is well received."
Games scoring a lower than 65% Metacritic, which are older than 6 months and where the download of the trial version results into the player buying the full version is under 6% will probably be kicked from the list pretty soon!
"What we are saying is that our focus with Xbox Live Arcade is going to be on quality over quantity," added Greenberg.
"We are also thinking about the future of the service and want to ensure that new Xbox 360 owners that come into XBLA for the first time have a great experience. We believe that with this focus, the increased size limits and the investment in our first-party studio you will see XBLA games continue to improve throughout the year."
"We are also thinking about the future of the service and want to ensure that new Xbox 360 owners that come into XBLA for the first time have a great experience. We believe that with this focus, the increased size limits and the investment in our first-party studio you will see XBLA games continue to improve throughout the year."
All these rules should improve the experience at the user's end. Do notice, games developed by the community with the XNA-interface will NOT have to worry about these "laws".
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