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Set in an awesome future-fantasy world, Demigod is a team-based action game that casts you as a hero waging war to obtain a position within the pantheon of gods. There are two playable Demigod character types--General and Assassin--the type you ...
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Stardock blames piracy for issues with Demigod
1Up has decided to postpone their review of Demigod due to problems Stardock attributes partially to piracy.
Yes, you've read that right, the publisher who has decided not to go for a huge copy protection scheme has issues with pirates.
Again, both sides are standing opposite of each other: publishers vs pirates.
Yes, you've read that right, the publisher who has decided not to go for a huge copy protection scheme has issues with pirates.
"The challenge we're running into is that our NAT facilitator servers are getting hammered by the number of requests. That's the most significant issue as it results in users not being able to connect to each other. The solution to this is partly more servers (which we're doing right now) and partly a code update to connect users without using so many resources. We expect to have this largely resolved in the next 24 hours or so.
The other thing we have to do is isolate the warez users off the main server branch so that legitimate customers aren't competing with the 100k+ warez people playing the game for database resources.
The only reason why we haven't had this happen on other games is because we've never had anything like this many users in such a short amount of time. Sins of a Solar Empire was a huge hit but its success came not from an immediate burst of users but rather sustained long term growth which allowed us to keep enhancing the infrastructure as needed with minimal issues for users."
Stardock has always been against copy protection software that would tamper with the overall game experience but it seems this is now biting them back. However, several gamers online are saying that they've pirated the game to check it out before buying as there's no demo.The other thing we have to do is isolate the warez users off the main server branch so that legitimate customers aren't competing with the 100k+ warez people playing the game for database resources.
The only reason why we haven't had this happen on other games is because we've never had anything like this many users in such a short amount of time. Sins of a Solar Empire was a huge hit but its success came not from an immediate burst of users but rather sustained long term growth which allowed us to keep enhancing the infrastructure as needed with minimal issues for users."
Again, both sides are standing opposite of each other: publishers vs pirates.
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