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Game Details
Rage
Available on :
Pc
Xbox 360
Playstation 3
Xbox 360
Playstation 3
Developed by :
Published by :
Genre :
First Person Shooter
Description
Rage focuses on its racing element, with players adventuring to build up funds, tackling enemies in traditional FPS settings and navigating vast landscapes - that draw upon the developer's "megatexture" technology - using ATVs and other vehicles.
Latest news
10-10-11 Rage patched, fixes graphics issues
10-08-11 Check out Rage's first mission
09-15-11 Rage TV spot goes live
09-08-11 Rage's Co-op shown off
08-27-11 Rage shows off Gearhead Vault
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News
id Tech 5 only for Bethesda
id Software is next to its games known for its engines which have been used in the past by plenty of other developers. Not anymore though.
id boss Todd Hollenshead has confirmed that after being bought by Zenimax, the decision was made that id's engines would no longer be licensed to parties outside of Bethesda Softworks.
id boss Todd Hollenshead has confirmed that after being bought by Zenimax, the decision was made that id's engines would no longer be licensed to parties outside of Bethesda Softworks.
"It's going to be used within ZeniMax, so we're not going to license it to external parties,"
"It's like, look, this is a competitive advantage and we want to keep it within games we publish - not necessarily exclusively to id or id titles, but if you're going to make a game with id Tech 5 then it needs to be published by Bethesda, which I think is a fair thing."
"It was that we made the technology for our games, and the philosophy was that with the one team the technology was wasted if you're just using it on one game, so we wanted to be able to license it out to a small number of developers.
"Epic's made a good business out of that so kudos to them, but I wouldn't change the way we've done things."
"It's like, look, this is a competitive advantage and we want to keep it within games we publish - not necessarily exclusively to id or id titles, but if you're going to make a game with id Tech 5 then it needs to be published by Bethesda, which I think is a fair thing."
"It was that we made the technology for our games, and the philosophy was that with the one team the technology was wasted if you're just using it on one game, so we wanted to be able to license it out to a small number of developers.
"Epic's made a good business out of that so kudos to them, but I wouldn't change the way we've done things."
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