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id cancelled darkness for being too dark

Posted on Saturday, 2 August 2008 by Speed, source: Shacknews
id Software's John Carmack and Matt Hooper have revealed that for 18 months the studio had been working on a survival-horror game called Darkness only to cancel it for being too much like Doom 3 when it comes to being dark.

"We would have been keeping Doom 3's faults," said Carmack, who agreed that complaints of the "contrived nature of monsters hiding in closets" and overly dark environments of Doom 3 were "completely valid."
The fact that survival-horror games often score poorly in sales was another reason for the cancellation.
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