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Final Fantasy V: Advance

Available on:Gameboy Advance

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Review

Final Fantasy V: Advance

Final Fantasy V: Advance (Gameboy Advance)

reviewed by b|0-0|n
concept
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8.5
graphics
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7
gameplay
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9
sound
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7
83%
Publisher:Nintendo
Developer:Square-Enix
Type:RPG
Fifteen years ago Final Fantasy V saw the light in Japan on the Super Famicom (SNES). Now, so much time later, we too can enjoy this game with FFV Advance for the GBA (and of course also playable on the DS). Especially for the fans this is good seeing that it’s a quite important episode in the series.

Luckily this isn’t just a simple port but the makers have done their best to polish and improve this version. The translation has been completely redone and the dialogues are a lot more fun to follow. Graphically no updates were done but the music and content did get an overhaul. There are new jobs, an encyclopedia and a music player present.

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The story is as always in an RPG an important element. Prinses Lenna goes on a trip to discover why the wind crystal has cracked (which makes that there no wind anywhere in the world anymore) and gets help by Galuf, an old guy, Faris the pirate and Bartz. Although each of them has his own reasons to start on this quest, the goal is the same: protect the rest of the elementary crystals.

This Final Fantasy is also epic, with trips in the air, on land and say, many large dungeons and a couple of very impressive enemies.

The gameplay didn’t manage to really surprise me but it’s quite astonishing that such an old game can still be so rock solid. Although the typical random fights start to bore now and then, there are so many other possibilities and gameplay elements that make you forget those old-skool aspects. The fights are very tactical, with enormous possibilities depending on the character’s jobs. Switching from one char to another is also very easy so you can enjoy its respective (dis)advantages. Also this brings a lot of additional variation and any RPG lover will find something he’ll loves to play with most going from knight, thief and animal trainer to ninja or samurai!

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New jobs are earned as you progress in the game, just as new and many interesting capabilities for that job, something that in itself isn’t dependent on your character and its experience. You won’t find a deeper and more interesting development in modern-day role-playing games.

The graphics are quite good, even now. Depending the chosen job your character will change its outfit and the old charm of the drawings remains intact and appealing. Especially the characters, opponents and objects (f.i. the big pirate ships are a feast to the eye) are beautiful where the surroundings are a bit too equal and flat.

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What you also need to take into account is that due to the complexity and flexibility of the job system you’ll have to try out a lot of things before you’ll be able to kill the quite hard bosses. FFV isn’t easy and you will loose. That, however, is made up a bit by fights that load and can be finished quickly, which amongst other things also decreases the frustration of the random encounters, and a quick-save option.

After many hours of playing the game you can only conclude that it’s still a highly recommendable RPG for fans of the genre. The gameplay is deep, complex and varied and the fights and the design more than worth it. Of course the presentation isn’t anymore top of the bill, but the inspired setting and quite fascinating story make up for a lot. For those that can’t get enough of Final Fantasy this is an absolute must-have. For everyone also also very recommendable!

PRO

  • Nice complex and deep gameplay
  • Epic and good storyline
  • Some fun additions to the original

CON

  • Random fights
  • Graphically inspired but of course a bit dated

Latest Screenshots

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