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Game Details

Order of War

Available on:Pc

Articles

23-10-09 Review for Pc

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Review

Order of War

Order of War (Pc)

reviewed by Anneleen
concept
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8
graphics
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8.5
gameplay
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7.8
sound
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7
80%
Publisher:Square-Enix
Developer:Wargaming.net
Type:RTS
As developer doing again a game about World War II is a daring project as this conflict has been subject of a laundry list of games. An original approach is therefore more than welcome and although Order of War at first sight gives the impression to deliver nothing new under the sun, in the end it does have its own charm.
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In first instance I feared we would be getting again some classic battles on our plate (especially D-Day and the period surrounding it). Luckily that fear was partially unfounded. Operation Overlord does pass by but also lesser known (in games that is) battles appear.

In total there are two campaigns. In the first you're playing with the Americans while in the second you get to get going with the Germans. Both are set towards the end of the war and objectives are received step by step from your commander. This adds an additional strategic dimension: just when you think it's over, a new counter-attack arrives. Or something of the sorts. The fact that you're never completely sure of what's up next is an extra challenge. After a succesful mission end you can use your earned points to improve your men (more firepower, more speed and other stuff like that). Next to the campaign you can also play a single game where mostly the map decides what will happen. Three factions are playable: the US, the Germans and the Russians.

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Order of War's concept may remind of Company of Heroes, master in the genre, but in reality it's a rare kind of strategy game. You don't build a base, don't collect resources and the only thing that comes near to the standard way of doing things are the points that are received for keeping checkpoints with which you can request support and backup. In the beginning you get a small army and for the large part of the game you'll have to do with that.

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Realism is an important part of this title. It's almost always impossible to win by just charging your troops on the enemy. You need strategy and it better be good as you'll be tested. Also it's important to lose as little troops as possible as you can't always replace them and losing men will also lower your score at the end.

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Although overall I had quite a good time with the game, Order of War isn't completely free of problems. The lack of extensive strategic options is the main downer. It makes things easy to control and gives a good overview but a number of basic elements wouldn't have hurt. For instance there are no formations possible and placing your troops in a certain way can only be done by practically putting them in order one by one. By holding the right mouse button and moving the mouse you can choose to put your soldiers in a line or column but that's not nearly enough.

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A nice extra is the cinematic camera. With this you activate some kind of movie-like view on the battlefield: several different (moving) camera points of view pass by one by one. It's not possible to give commands to your troops as long as this function is turned on so it's not always usable to the heat of battle.

Overall the game is nicely dressed up, before each mission you get an intro movie that somewhat situates the battle in time, with some image material from back then and the properties (including plenty of numbers) of the weapons you can get going with. Also while playing your eyes get spoiled but you'll need a computer that's powerful enough to display all the eye candy.

The game is activated by Steam. Personally I don't really like this as you're forced to use Steam and need a constantly working internet connection, even when you want to play offline.
Order of War isn't completely without beauty errors but that doesn't hold the game back from delivering quite some fun. A nice game, certainly for those that like the genre.

PRO

  • Challenging
  • Realistic
  • Focus on battle (for those who prefer this above building bases and collecting resources)

CON

  • Lacks extensive strategic options

Latest Screenshots

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4 Comment(s)

Mikky

Mikky

The game is really worth playing but I don't think you should compare it with CoH. The scale of OoW is much greater and more realistic.
The game is really worth playing but I don't think you should compare it with CoH. The scale of OoW is much greater and more realistic.
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Posted on 15:45, October 27th 2009
Anonymous

Anonymous

No way these two games are alike. OOW is all about massive warfare and tactics. Great graphics for such large scale battles and very impressive cinematic camera feature. Movies between the missions are really beuatiful. I spent nearly 30 very exciting hours playing it.
No way these two games are alike. OOW is all about massive warfare and tactics. Great graphics for such large scale battles and very impressive cinematic camera feature. Movies between the missions are really beuatiful. I spent nearly 30 very exciting hours playing it.
Quote
Posted on 17:30, October 27th 2009
Anonymous

Anonymous

That's good!! Tired of collecting resources and building bases!!! Having a camera is nice especially when you want to see the result of your WISE decisions)))).
That's good!! Tired of collecting resources and building bases!!! Having a camera is nice especially when you want to see the result of your WISE decisions)))).
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Posted on 13:36, October 28th 2009

Anonymous

This comment has been removed.
Posted on 23:33, February 05th 2010
 

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