Rubin: THQ made mistakes
In an interview with MCV, former THQ president Jason Rubin stated that he’s convinced that the publisher could have remained afloat and survived… if it hadn’t made so many mistakes.
“The incredible losses attached to uDraw, massive wasted capital in the unpublished MMO that was cancelled, [and] sticking with children’s and casual titles far after mobile and tablets had killed the business, [and] bad, late, or otherwise inferior titles like Homefront, and a generally haphazard and inefficient approach to deal making,”
“There are certainly things to be said about challenges in the mid-tier triple-A publishing business, but I don’t think that conflating it with THQ’s experience is helpful. I think that luck plays a role in success and failure, but THQ’s decisions and execution were the major reason for its failure.
I would think that as president, you should at the very least take responsibility when saying that the company as a whole made several mistakes, no?