Total War: Rome 2 goes for massive violence
In a new interview, Creative Assembly brand director Rob Bartholomew has come forward to say they’re looking at giving the players an experience that resembles that of the beach invasion of Normandy in Saving Private Ryan with Total War: Rome 2. The aim is to infuse the game with a realistic feeling of horrific and violent warfare:
“We’ve got naval battle and land battles interacting for the first time, so you can throw ships up beaches and have people ‘Saving Private Ryan-ing’ it up the beach.”
“When I say Saving Private Ryan, that’s a phrase we’re using around the office a lot because we’re trying to inject that real feeling of horrific warfare so that the loss of your troops is going to affect you more deeply this time around.”
“We’re putting more personality into the troops that you’ll send marching off across the battlefield by using facial motion capture and giving more resources to animation.”
“We want to create that level of human strife, drama and character on a very macro-scale amongst these gigantic battles at the same time.”
The game will be released on PC next year.